

Ships with beacon codes now retain them after jumping to a new system. Ships following the player through a wormhole now have jump rings. Friendly fire between ships in the same group, and between police, military or thargoid vessels, no longer leads to hostilities. Fixed bug where a ship was apparently attacking itself whenever one of its subentities was taking energy damage. Improved texture filtering for planets and generated emission maps (in non- shader mode). Clock adjustments now accumulate in the obvious way (Bug #17969).

Disabled shaders on certain ATi GPUs using Gallium drivers because of crashes. The galaxies are huge and flying from planet to planet can take a while but if you love space sims and enjoyed Elite, then you'll definitely like Oolite.Ĭhanges: New Linux/POSIX installer. Oolite is absolutely huge so it will take a long time for you to get bored but if you do, there are even expansion packs which can be downloaded from the developer website with new planets, galaxies and ships.īe warned that this is a game that requires a lot of patience.

However, mouse control only works in full screen mode only which you can activate by pressing control-shift-M. The gameplay is however much faster and slicker than Elite with the added bonus that you can control your Oolite ship using the mouse in your quest to blast enemies and conquer distant planets and galaxies. Oolite is faithful to Elite right down to the graphics and original gameplay so it will feel dated to anyone not prepared for that.
